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1800
BEGINNING OF THE FIRST DAY
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2100
YOU SHOOT - I WALK. GOOD OLD CO-OP GAMES (PL)
Live meeting with the LOADING team …!
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1200
BEGINNING OF THE SECOND DAY
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1230
BOOK OR COMIC AS THE BASIS OF THE GAME SCENARIO - HOW TO GET THE RIGHTS? (PL)
Krzysztof Czyżewski, partner, attorney at law, Czyżewscy Attorney's Office
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1400
ALEX MEETS ... MICZ! (PL)
A conversation between two veterans of the Polish game press. Aleksy „Alex” Uchański & Piotr „Micz” Mańkowski.
Aleksy "Alex" Uchański
Piotr "Micz" Mańkowski
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1600
Q&A: LUCJAN WENCEL (PL)
A Pole from the Silicon Valley, who introduced Atari to Poland, created hit games and is planning another project!
Piotr Mańkowski, editor-in-chief, PIXEL magazine
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1730
Q&A: JOHN CUTTER (EN)
Producer of such titles as Defender of the Crown or Betrayal at Krondor! The talk will be about Cinemaware, Dynamix and more.
Piotr Mańkowski, editor-in-chief, PIXEL magazine
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1900
CLASSIC BIG BOX SHOW! (PL)
After last year’s collector’s game box display, it’s time for a sequel. This time we will show you full RPG releases – both from SSI and the Ultima series, as well as gadget-filled editions of the legendary Infocom. During the presentation, we will present unforgettable titles live, as well as talk about their creation.
Piotr Mańkowski
Paweł Gawlikowski
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2100
RELAXED: EMULATION - THE MAGIC OF RETRO GAMING (PL & EN)
Hello Dear Participant, we would like to invite you to an interactive workshop dedicated to emulating retro games in New Retro Wave climates. Emulation, river theme. Rivers only flow forward, as does the technology that is still evolving and helps retro players feel the magic of classic titles again without any additional accessories (screwdriver on the C64, someone reflecting?). Fortunately, technology now allows us to move back into the past in the safe comfort of home without having to build a De Lorean :). Regardless of which platform you prefer, Dear Participant, be it PSX, PS2, Dreamcast, N64, Atari, Amiga, C64, NES, SNES, GameBoy, GameBoy Advance, ZX Spectrum or other older platforms that we may not even know exist. We invite you to an interactive workshop during which we will work on all topics related to emulation for about 90 minutes!
Maciej Jarosz, Global Enterpreneurs
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1230
BEGINNING OF THE THIRD DAY
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1300
WITH GUMIBEARS THROUGH THE WORLD - A SHORT HISTORY OF CYBER HACKING (PL)
Everyone has heard about WannaCry. Also about Stuxnet – although not everyone remembers it anymore. Before spies and criminals descended into cyberspace, jumping on someone else’s computers (and phones) was a more joyful adventure than an activity for Don Corleone’s underlings. 45 minutes of stories about phreaking and the most interesting break-ins and incidents from the last two decades of the 20th century. PS: it will also be about Gumibears.
Łukasz Jachowicz, ISEC
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1400
CYBERPUNK 2020: BACK TO THE PRESENT (PL)
About how cyberpunk visions from twenty years ago did not come true. And also about how today’s cyberpunk is today’s retro-sf. Finally, what was cool was the game Pondsmith – apart from CP2077 of course. As a garnish, a few flavors of the paper RPG, which became loud again.
Tomek Kreczmar
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1500
APPLE - 45 YEARS OF AN AMAZING HISTORY (PL)
From the garage to a global powerhouse. Always following their own path.
Jacek Łupina, owner of the Apple Museum Poland
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1700
Q&A: TRIP HAWKINS (EN)
Founder of Electronic Arts, The 3DO Company and Digital Chocolate. He was director of strategy and marketing at Apple Computer, from where he left in 1982 to found Electronic Arts. In 1991, he formed The 3DO Company to create a game console. It was released in 1993 under the name 3DO Interactive Multiplayer and was the most technologically advanced console on the market at that time. In 1996, the company transformed into a producer of computer games. In 2005, he was admitted to the American Hall of Fame of the Academy of Interactive Sciences and Arts.
Piotr Mańkowski, editor-in-chief, PIXEL magazine
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2000
PIXEL AWARDS EUROPE 2020 CEREMONY